CS304 Midterm Online Quiz

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CS304-Midterm

1 / 50

Using encapsulation we can achieve

2 / 50

C++ compiler does not allow to dynamically allocate memory for objects

3 / 50

The process of hiding unwanted details from users is called __________

4 / 50

We can use "this" pointer in the constructor in the body and even in the initialization list of any class if we are careful,

5 / 50

For classes with common behavior, you can save effort by placing the common behavior in a __________

6 / 50

Friend class and friend function can be used as an alternate to each other

7 / 50

Which part of an object exhibits its state?

8 / 50

The >= operator can be overloaded.

9 / 50

A generic class showing all the common attributes and a behavior of other classes represents a very important feature in oop called --------

10 / 50

If there is a pointer p to objects of a base class, and it contains the address of an object of a derived class, and both classes contain a nonvirtual member function, ding(), then the statement p->ding(); will cause the version of ding() in the _____ class to be executed

11 / 50

_______ is a relationship

12 / 50

Consider the code below, class Fred { public: Fred(); ... }; int main() { Fred a[10]; Fred* p = new Fred[10]; ... } Select the best option,

13 / 50

 Which construct is the source for the creation of an object?

14 / 50

When a variable is define as static in a class then all object of this class,

15 / 50

Which operator can not be overloaded?

16 / 50

template <> class Vector { } This is an example of partial specialization

17 / 50

this pointers are not accessible for static member functions

18 / 50

Which of the following may not be an integral part of an object?

19 / 50

A static member function cannot be declared

20 / 50

Friend functions are _____________ functions of a class

21 / 50

Which operator can not be overloaded?

22 / 50

Inheritance is a way to

23 / 50

The members of a class that can be accessed without creating the object of the class is called

24 / 50

In OOP a class is an example of _____ 

25 / 50

Which operator can not be overloaded?

26 / 50

The >= operator can be overloaded

27 / 50

A static member function cannot be declared

28 / 50

In order to define a class template, the first line of definition must be:

29 / 50

this pointers are not accessible for static member functions

30 / 50

The life of sub object is not dependant on the life of master class in ___________

31 / 50

__________ provide the facility to access the data member

32 / 50

Which of the following operators always takes no argument if overloaded? 

33 / 50

Static variables act like a global variable in the context or scope of the class

34 / 50

What a derived class can add?

35 / 50

Constant objects cannot change their state,

36 / 50

 _______ remain in memory even when all objects of a class have been destroyed

37 / 50

A generalization-specialization relation between classes are implemented using

38 / 50

What a derived class can add?

39 / 50

Which of the following is the best approach if it is required to have more than one functions having exactly same functionality and implemented on different data types?

40 / 50

this pointers are not accessible for static member functions

41 / 50

 Which one is not keyword in C++?

42 / 50

The ________ relationship indicates that an object contains other objects

43 / 50

Suppose there is an object of type Person, which of the following can be considered as one of its attributes

44 / 50

In order to free the memory occupied by the object, we use -------------

45 / 50

Which one of the following is not an object association?

46 / 50

A non-virtual member function is defined in a base class and overridden in a derived class; if that function is called through a base-class pointer to a derived class object, the derived-class version is used

47 / 50

________ is/are used to access information hidden within an object?

48 / 50

Classes like TwoDimensionalShape and ThreeDimensionalShape would normally be concrete, while classes like Sphere and Cube would normally be abstract

49 / 50

Which of the following are an advantage of OOP?

50 / 50

Given the following class class Base{ int Age=33; } How you can improve above class with respect to accessing the field Age?

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