CS408-Midterm
1 / 50
As a software designer, which aspects guide you to think about the Way in which the user and the idiom interact?
2 / 50
What is a semantic network?
3 / 50
Using icons on the desktop to represent operations is a type of ________ constraint.
4 / 50
Which of the given statements correctly defines efficiency in terms of one of the usability goals?
5 / 50
Formal methods are used to represent
6 / 50
Which of the following is not one of the primary colors?
7 / 50
Which of the following requires less cognitive effort than others?
8 / 50
If you are taking lecture and suddenly you hear music or voices from the other room. It is called?
9 / 50
_________ is a powerful, multipurpose design tool that helps overcome several problems that currently plague the development of digital products.
10 / 50
The persona is not an actual user of the product, but is indirectly affected by it and its use refers to _______ persona
11 / 50
There are two aspects in which we can understand the nature of usability A. Strategic and Tactical. B. Efficiency and Strategy C. Tactical and Reliability D. Efficiency and Reliability
12 / 50
Interpretation inquiry, according to Beyer and Holtzblatt, is based on a master-apprentice model of learning.
13 / 50
The goals of HCI are:
14 / 50
What are the most common things you do with the product is a type of _______.
15 / 50
Which of the following is/are aspect(s) of human action?
16 / 50
Which of the following is not true regarding “cones”?
17 / 50
Which of the following is the comparison of what happened in the world with what we wanted to happen?
18 / 50
___________ are dragged down from the title at the top of the screen.
19 / 50
Drive a vehicle while holding a conversation with a passenger is the example of _________.
20 / 50
Which of the following is not true?
21 / 50
Attention is the process of selecting things to concentrate on, at a point in time, from the range of __________.
22 / 50
Which of the following is concerned primarily with understanding human behavior and the mental processes that underlie it?
23 / 50
____________ is a term used to refer to an attribute of an object that allows people to know how to use it.
24 / 50
Which are the most significant senses for the average person when it comes to interacting with a computer?
25 / 50
Which of the following is a long-term individual difference?
26 / 50
The difference between the intentions and allowable actions is the:
27 / 50
28 / 50
User and system has its own unique language the language used by the system is called _________.
29 / 50
Human beings interact with outside world, using their
30 / 50
Which of the following device can not be useful for a visually impaired person?
31 / 50
Once the user input into system, the input language is translated into the language as operations to be performed by the system.
32 / 50
What do you procrastinate on? is type of _________
33 / 50
Models are used in design to,
34 / 50
. _________________is what goes on in out heads when we carry out our everyday activities?
35 / 50
The command line interface is used because:
36 / 50
Scenario content and context are derived from information gathered during_________ the phase and analyzed during the _________phase (respectively)
37 / 50
We are deficient in our development _________, not in our development __________ (respectively).
38 / 50
____________ are unintentional while _____________ occur through conscious deliberation (respectively).
39 / 50
There can only be one _________ persona per interface for a product.
40 / 50
________ is a powerful, multipurpose design tool that helps overcome several problems that currently plague the development of digital products.
41 / 50
A _________is usually a collection of icons those are reminiscent of the purpose of the various modes.
42 / 50
Which of the given statements correctly defines effectiveness in terms of one of the usability goals?
43 / 50
Persona is not context specific, so it can be reused easily.
44 / 50
____________ minimizes errors.
45 / 50
________ represent the user‟s expectations of the tangible outcomes of using a specific product.
46 / 50
47 / 50
48 / 50
What do you enjoy most about your job (or lifestyle) is an example of _________.
49 / 50
_______________ is the process by which we use the knowledge we have to draw conclusions or infer something new about the domain of interest.
50 / 50
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