CS408-Midterm
1 / 50
________ aspect (s) gives us hints and tips about using and creating user interface idioms, like dialog boxes and pushbuttons.
2 / 50
________of the potential sales from a site are lost because people cannot find the item they are looking for
3 / 50
Models are used in design to,
4 / 50
Which of the given statements correctly defines efficiency in terms of one of the usability goals?
5 / 50
The persona’s needs are sufficiently unique to require a distinct interface form and behavior is _____________ type of Persona.
6 / 50
________ represent the user‟s expectations of the tangible outcomes of using a specific product.
7 / 50
During _________ phase, usage and workflow patterns discovered through _________.
8 / 50
You can load a VCR tape the right way because of _____________.
9 / 50
_______________ is the process by which we use the knowledge we have to draw conclusions or infer something new about the domain of interest.
10 / 50
Interpretation inquiry, according to Beyer and Holtzblatt, is based on a master-apprentice model of learning.
11 / 50
The command line interface is used because:
12 / 50
___________refers to how good a system at doing What it is supposed to do?
13 / 50
Which of the following is least likely to be revealed by a paper prototype?
14 / 50
The persona is not an actual user of the product, but is indirectly affected by it and its use refers to _______ persona
15 / 50
___________ is the process of selecting things to concentrate on, at a point in time, from the range of possibilities available.
16 / 50
"Mistakes" and "Slips" are two forms of
17 / 50
In an organization individuals may keep their own records, or there may be local gurus. This statement concerns with ____________.
18 / 50
__________ refers to the relationship between controls and their effects in the world.
19 / 50
What is a semantic network?
20 / 50
Which of the given statements correctly defines effectiveness in terms of one of the usability goals?
21 / 50
Which of the following is concerned primarily with understanding human behavior and the mental processes that underlie it?
22 / 50
The difference between the intentions and allowable actions is the:
23 / 50
Ali is looking at how interface designers went about their work. He identified two different modes of activity: one is _________ and other is ___________.
24 / 50
We are deficient in our development _________, not in our development __________ (respectively).
25 / 50
________ represents the Early-phase of ethnographic interviews.
26 / 50
Attention is the process of selecting things to concentrate on, at a point in time, from the range of
27 / 50
_________ is a powerful, multipurpose design tool that helps overcome several problems that currently plague the development of digital products.
28 / 50
____________ minimizes errors.
29 / 50
The _____________ model should match the __________ model.
30 / 50
HCI deals with _______________________.
31 / 50
Which of the following is not true?
32 / 50
___________ is a very general goal of Usability and refers to how good a system at doing what it is suppose to do.
33 / 50
The Usability Engineering lifecycle was proposed by _________.
34 / 50
35 / 50
Persona is not context specific, so it can be reused easily.
36 / 50
________ are individual and isolated regions within display that can be selected by the user to invoke specific operations.
37 / 50
38 / 50
Interpretation inquiry, according to Beyer and Holtzblatt, is based on a master apprentice model of learning.
39 / 50
HCI deals with:
40 / 50
What are the most common things you do with the product is a type of _______.
41 / 50
___________ are dragged down from the title at the top of the screen.
42 / 50
There can only be one _________ persona per interface for a product.
43 / 50
The size and shape of a compact disk, is a type of _____________ constraint.
44 / 50
Human beings interact with outside world, using their
45 / 50
46 / 50
47 / 50
A _________is usually a collection of icons those are reminiscent of the purpose of the various modes.
48 / 50
49 / 50
Which of the following requires less cognitive effort than others?
50 / 50
_________ refers to the way a system supports users in carrying out their tasks.
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