CS602-Midterm
1 / 50
There are _______ basic types of polygon.
2 / 50
In video text memory, ______ are used to display a character.
3 / 50
actual filling process in boundary filling algorithm begins when a point ____ of the figure is selected.
4 / 50
UV light is used in Plasma Panel displays to excite phosphor.
5 / 50
We can take transpose of __________.
6 / 50
Parity is a concept used to determine which ________ lie within a polygon.
7 / 50
Line connecting any two points within a polygon does not intersect any edge, then it will be a _________ polygon.
8 / 50
Each number that makes up a matrix is called an __________ of the matrix.
9 / 50
We can draw the circle using _________
10 / 50
The axonometric projection is ___________ where the direction of projection makes same angle with all axes.
11 / 50
This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.
12 / 50
A line, or straight line, is, roughly speaking, an (infinitely) thin, (infinitely) long, straight geometrical object.
13 / 50
The process of subdivision an entity or surface into one or more non-overlapping primitives.
14 / 50
The curve is always contained within the _______ of the control points
15 / 50
It is safe to assume that all raster-type monitors can accept the same input
16 / 50
Finding unit vector is done by simply dividing each component by the width.
17 / 50
Discard a line with both endpoints outside clipping boundaries is called as
18 / 50
__________ projection is obtained by projecting points along parallel lines that are not perpendicular to the projection plane.
19 / 50
Each hyperbola consists of two ___________.
20 / 50
Using Cohen-Sutherland line clipping, it is impossible for a vertex to be labeled 1111.
21 / 50
22 / 50
Two points are said to be collinear, if they lie on the
23 / 50
The actual filling process in boundary filling algorithm begins when a point _________ of the figured is selected.
24 / 50
Discard a line with both endpoints outside clipping boundary is called as ____________
25 / 50
A * B = |A| * |B| * cos(?) where ? is the angle between the two vectors
26 / 50
When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.
27 / 50
Boundary Filling Algorithm can work for complex polygons.
28 / 50
Which of the following is not true about matrices?
29 / 50
____is the tendency of the text to flash as it moves up or down.
30 / 50
Translation moves objects without ____________.
31 / 50
Save a line with both endpoints inside all clipping boundaries.
32 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition _____.
33 / 50
A * B = |A| * |B| * cos(?) Where ? is the angle between the two vectors
34 / 50
Each hyperbola consists of two __________ .
35 / 50
“Computer Graphics” and “Computer Vision” are ____________.
36 / 50
Rotation performed around a fixed point called ____________.
37 / 50
A two dimensional rotation is applied to an object by repositioning it along a _____path in the XY plane
38 / 50
Set up your tripod and pointing the camera at the scene
39 / 50
Vectors can be multiplied in a way
40 / 50
Two matrices are said to be equal, if they have
41 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit3 represents condition _____.
42 / 50
_________ OpenGL function is used for aiming and positioning the camera towards the object
43 / 50
Computer graphics is very helpful in producing graphical representations for scientific visualization.
44 / 50
45 / 50
Shadow mask methods can display a __________ range of colours.
46 / 50
47 / 50
In ______ transformation one coordinate is held fixed and the other coordinate or coordinates are shifted.
48 / 50
The basis functions fi(u) in Bezier curve must be symmetric with respect to u and (u-2)
49 / 50
Various curve functions are useful in ______.
50 / 50
A fractal is generally a property called ___________.
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