CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

The axonometric projection is ___________ where the direction of projection makes same angle with all axes.

2 / 50

Each hyperbola consists of two __________ .

3 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

4 / 50

The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.

5 / 50

polygons are basically concave polygons that may have self-intersecting edges.

6 / 50

Using Cohen-Sutherland line clipping, it is impossible for a vertex to be labeled 1111.

7 / 50

In Trimetric the direction of projection makes unequal angle with the three principal axes

8 / 50

Discard a line with both endpoints outside clipping boundaries is called as

9 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition_____.

10 / 50

Vectors can be multiplied in a way

11 / 50

Geometric patterns that is repeated at ever smaller scales to produce irregular shapes and surfaces are called ___________

12 / 50

A _________ is the set of all points (x , y) that are the same distance from the directrix and focus not on the directrix.

13 / 50

Locations can be translated or "transformed" from one coordinate system to the other. Select correct option:

14 / 50

the horizontal refresh ------------------------------

15 / 50

actual filling process in boundary filling algorithm begins when a point ____ of the figure is selected.

16 / 50

Two points are said to be collinear, if they lie on the

17 / 50

In ______ transformation one coordinate is held fixed and the other coordinate or coordinates are shifted.

18 / 50

Polygons are basically concave polygons that may have self-intersecting edges

19 / 50

In video text memory, ______ are used to display a character.

20 / 50

To show 256 colors , the no of bits required for each pixel are

21 / 50

Each hyperbola consists of two ___________.

22 / 50

The actual filling process in boundary filling algorithm begins when a point _________ of the figured is selected.

23 / 50

UV light is used in Plasma Panel displays to excite phosphor.

24 / 50

It is safe to assume that all raster-type monitors can accept the same input

25 / 50

This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.

26 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

27 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

28 / 50

Cross product of two vectors result in a ___________.

29 / 50

Intensity of the electron beam is controlled by setting __________ levels on the control grid, a metal cylinder that fits over the cathode.

30 / 50

The given primitives are clipped to the boundaries of _______ and primitives lying outside are not drawn.

31 / 50

Because clipping against one edge is independent of all others, so it is _______ to arrange the clipping stages in a pipeline.

32 / 50

_________ direct view storage tube maintains the picture display.

33 / 50

We can draw the circle using ___________.

34 / 50

There are _________ basic types of polygon.

35 / 50

A * B = |A| * |B| * cos(?) where ? is the angle between the two vectors

36 / 50

DDA abbreviated for ________.

37 / 50

Discard a line with both endpoints outside clipping boundary is called as ____________

38 / 50

Process of moving points in space is called

39 / 50

There are _______ basic types of polygon.

40 / 50

Because clipping against one edge is independent to all others, so it is ________ arrange the clipping stages in a pipeline.

41 / 50

Tessellation can be adaptive to the ____________ degree of curvature of a surface.

42 / 50

We can draw the circle

43 / 50

A scaling transformation alters the ______ of an object.

44 / 50

By preserving the original shape of an object with a scaling is called _______ scaling.

45 / 50

Parity is a concept used to determine which ________ lie within a polygon.

46 / 50

In video text memory, ________ are used to display a character.

47 / 50

Perspective projection is specified with the function glFrustum().

48 / 50

A fractal is generally a property called ___________.

49 / 50

To move a _________ from one location to another, we translate the center point and redraw the same using new center point.

50 / 50

In __________ algorithm(s), old color must be read before it is invoked.

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