CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

2 / 50

Global coordinate systems can be defined with respect to local coordinate system

3 / 50

Intensity of the electron beam is controlled by setting _________ levels on the control grid, a metal cylinder that fits over the cathode.

4 / 50

A * B = |A| * |B| * cos(?) where ? is the angle between the two vectors

5 / 50

The basis functions fi(u) in Bezier curve must be symmetric with respect to u and (u-2)

6 / 50

Shadow mask methods can display a __________ range of colors.

7 / 50

Polygons consisting of ________ can cause problems when rendering.

8 / 50

UV light is used in Plasma Panel displays to excite phosphor.

9 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition_____.

10 / 50

Which of the following is NOT a modern application for Computer Graphics -------------------

11 / 50

Using Cohen-Sutherland line clipping, it is impossible for a vertex to be labeled 1111.

12 / 50

Each number that makes up a matrix is called an __________ of the matrix.

13 / 50

Shortcoming of Sutherland-Hodgeman Algorithm is concave polygons may be displayed with extensors lines 

14 / 50

A unit vector has zero magnitude.

15 / 50

When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.

16 / 50

In ______ transformation one coordinate is held fixed and the other coordinate or coordinates are shifted.

17 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

18 / 50

There are _________ basic types of polygon.

19 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

20 / 50

Which one of the following is not the graphics library is use:

21 / 50

A scaling transformation alters the ______ of an object.

22 / 50

A scaling transformation alters the ______ of an object.

23 / 50

Vectors can be multiplied in a way

24 / 50

Computer graphics is very helpful in producing graphical representations for scientific visualization.

25 / 50

Twice the radius of circle is called as ___________.

26 / 50

Finding unit vector is done by simply dividing each component by the width.

27 / 50

__________transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

28 / 50

Rotating a point requires

29 / 50

________ is the set of points that are equidistant from its origin.

30 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition _____.

31 / 50

Plasma-panel displays use a gas mixture that usually includes ____.

32 / 50

Boundary Filling Algorithm can work for complex polygons.

33 / 50

Locations can be translated or "transformed" from one coordinate system to the other. Select correct option:

34 / 50

________ is the set of points that are equidistant from its origin.

35 / 50

The ______ tests are performed for the midpoints between pixels near the circle path at each sampling step.

36 / 50

The father of Computer Graphics is:

37 / 50

Rotating a point requires

38 / 50

A fractal is generally a property called ___________.

39 / 50

In video text memory, ________ are used to display a character.

40 / 50

Boundary Filling Algorithm can work for complex polygons.

41 / 50

When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.

42 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

43 / 50

Because clipping against one edge is independent to all others, so it is ________ arrange the clipping stages in a pipeline.

44 / 50

The equation of hyperbola centered at origin (if the transverse axis is along x -axis) can be given as:

45 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

46 / 50

We can draw the circle using ___________.

47 / 50

Concave polygons are a superset of ________ polygons, having fewer restrictions than _____polygons.

48 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

49 / 50

polygons are basically concave polygons that may have self-intersecting edges.

50 / 50

To move a _________ from one location to another, we translate the center point and redraw the same using new center point.

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