CS602-Midterm
1 / 50
There are _______ basic types of polygon.
2 / 50
Process of moving points in space is called
3 / 50
Intensity of the electron beam is controlled by setting _________ levels on the control grid, a metal cylinder that fits over the cathode.
4 / 50
Normalized cross product of two vectors on that surface provides normal vector
5 / 50
________ is the set of points that are equidistant from its origin.
6 / 50
Shortcoming of Sutherland-Hodgeman Algorithm is concave polygons may be displayed with extensors lines
7 / 50
Intensity of the electron beam is controlled by setting __________ levels on the control grid, a metal cylinder that fits over the cathode.
8 / 50
Each hyperbola consists of two __________ .
9 / 50
According to Odd Parity Rule, a point is inside the polygon, if:
10 / 50
Bernstein polynomial functions are the basic functions of _____ curves.
11 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition _____.
12 / 50
Three or more points that lie on the same line are called _____.
13 / 50
Discard a line with both endpoints outside clipping boundary is called as ____________
14 / 50
Line connecting any two points within a polygon does not intersect any edge, then it will be a _________ polygon.
15 / 50
When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.
16 / 50
Save a line with both endpoints inside all clipping boundaries is called as ____.
17 / 50
We can draw the circle using ___________.
18 / 50
Concave polygons are superset of________ polygons, having fewer restrictions than ______polygons.
19 / 50
Parity is a concept used to determine which ________ lie within a polygon.
20 / 50
( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.
21 / 50
Because clipping against one edge is independent to all others, so it is ________ arrange the clipping stages in a pipeline.
22 / 50
To show 256 colors , the no of bits required for each pixel are
23 / 50
Plasma-panel displays use a gas mixture that usually includes ____.
24 / 50
Vectors can be multiplied in a way
25 / 50
_________ OpenGL function is used for aiming and positioning the camera towards the object
26 / 50
Which of the following is not true about matrices?
27 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition_____.
28 / 50
Tessellation can be adaptive to the ____________ degree of curvature of a surface.
29 / 50
We can draw eight points corresponding to each (x , y) point calculation in _________ drawing algorithm.
30 / 50
In video text memory, ________ are used to display a character.
31 / 50
The given primitives are clipped to the boundaries of _______ and primitives lying outside are not drawn.
32 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition_____.
33 / 50
By preserving the original shape of an object with a scaling is called _______ scaling.
34 / 50
Various curve functions are useful in ______.
35 / 50
__________transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.
36 / 50
Which one of the following step is not involved to write pixel using video BIOS services.
37 / 50
DDA abbreviated for _________.
38 / 50
The process of subdivision an entity or surface into one or more non-overlapping primitives.
39 / 50
Computer Graphics are used in ____________.
40 / 50
Boundary Filling Algorithm can work for complex polygons.
41 / 50
The equation of hyperbola centered at origin (if the transverse axis is along x -axis) can be given as:
42 / 50
Using Cohen-Sutherland line clipping, it is impossible for a vertex to be labeled 1111.
43 / 50
Each hyperbola consists of two ___________.
44 / 50
We can draw the circle
45 / 50
__________ is the process of describing an object or scene so that we can construct an image of it
46 / 50
A fractal is generally a property called ___________.
47 / 50
Rotating a point requires
48 / 50
We can take transpose of __________.
49 / 50
This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.
50 / 50
The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.
Your score is
The average score is 54%
Restart quiz