CS602-Midterm
1 / 50
There are _______ basic types of polygon.
2 / 50
This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.
3 / 50
A scaling transformation alters the ______ of an object.
4 / 50
Bezier curve can represent the more complex piecewise ___________ curve.
5 / 50
Geometric patterns that is repeated at ever smaller scales to produce irregular shapes and surfaces are called ___________
6 / 50
Tessellation can be adaptive to the ____________ degree of curvature of a surface.
7 / 50
Save a line with both endpoints inside all clipping boundaries.
8 / 50
Using Cohen-Sutherland line clipping, it is impossible for a vertex to be labeled 1111.
9 / 50
Various curve functions are useful in ______.
10 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition_____.
11 / 50
A fractal is generally a property called ___________.
12 / 50
The process of subdivision an entity or surface into one or more non-overlapping primitives.
13 / 50
The basis functions fi(u) in Bezier curve must be symmetric with respect to u and (u-2)
14 / 50
When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.
15 / 50
( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.
16 / 50
Concave polygons are a superset of ________ polygons, having fewer restrictions than _____polygons.
17 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition_____.
18 / 50
Each number that makes up a matrix is called an __________ of the matrix.
19 / 50
actual filling process in boundary filling algorithm begins when a point ____ of the figure is selected.
20 / 50
In Trimetric the direction of projection makes unequal angle with the three principal axes
21 / 50
__________transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.
22 / 50
Vectors can be multiplied in a way
23 / 50
If the polygons are _________ line clipping techniques are sufficient for clipping.
24 / 50
“Computer Graphics” and “Computer Vision” are ____________.
25 / 50
Line connecting any two points within a polygon does not intersect any edge, then it will be a _________ polygon.
26 / 50
Orthographic projections that show more than one side of an object are called __________ projections.
27 / 50
Save a line with both endpoints inside all clipping boundaries is called as ____.
28 / 50
Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon
29 / 50
Computer graphics is very helpful in producing graphical representations for scientific visualization.
30 / 50
In ______ transformation one coordinate is held fixed and the other coordinate or coordinates are shifted.
31 / 50
25 * 10 resolution with 16 colors supports
32 / 50
__________ projection is obtained by projecting points along parallel lines that are not perpendicular to the projection plane.
33 / 50
34 / 50
We can draw the circle using ___________.
35 / 50
Bernstein polynomial functions are the basic functions of _____ curves.
36 / 50
Which of the following is not true about matrices?
37 / 50
Because clipping against one edge is independent to all others, so it is ________ arrange the clipping stages in a pipeline.
38 / 50
Boundary Filling Algorithm can work for complex polygons.
39 / 50
According to Odd Parity Rule, a point is inside the polygon, if:
40 / 50
Shadow mask methods can display a __________ range of colours.
41 / 50
Each hyperbola consists of two __________ .
42 / 50
________ is the set of points that are equidistant from its origin.
43 / 50
________is used to move a point, or a set of points, linearly in space
44 / 50
Each hyperbola consists of two ___________.
45 / 50
Which one of the following is not the graphics library is use:
46 / 50
Bezier curve is tangent to the lines connecting ____.
47 / 50
Shadow mask methods can display a __________ range of colors.
48 / 50
Rotating a point requires
49 / 50
Both Boundary Filling and Flood filling algorithms are ____ as compared to scan line filling algorithm.
50 / 50
In video text memory, ______ are used to display a character.
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