CS602 Midterm Online Quiz

0%

CS602-Midterm

1 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

2 / 50

Concave polygons are a superset of ________ polygons, having fewer restrictions than _____polygons.

3 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

4 / 50

__________transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

5 / 50

Both Boundary Filling and Flood filling algorithms are ____ as compared to scan line filling algorithm.

6 / 50

A unit vector has zero magnitude.

7 / 50

________ is the set of points that are equidistant from its origin.

8 / 50

According to Odd Parity Rule, a point is inside the polygon, if:

9 / 50

Process of moving points in space is called

10 / 50

Boundary Filling Algorithm can work for complex polygons.

11 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

12 / 50

We can draw the circle using _________

13 / 50

Which of the following is NOT a modern application for Computer Graphics -------------------

14 / 50

Computer graphics is very helpful in producing graphical representations for scientific visualization.

15 / 50

In Trimetric the direction of projection makes unequal angle with the three principal axes

16 / 50

Rotating a point requires

17 / 50

Shadow mask methods can display a __________ range of colors.

18 / 50

Concave polygons are a superset of ____________ polygons, having fewer restrictions than  ___________ polygons.

19 / 50

Locations can be translated or "transformed" from one coordinate system to the other. Select correct option:

20 / 50

In video text memory, ______ are used to display a character.

21 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition_____.

22 / 50

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.

23 / 50

The actual filling process in boundary filling algorithm begins when a point _________ of the figured is selected.

24 / 50

The given primitives are clipped to the boundaries of _______ and primitives lying outside are not drawn.

25 / 50

____is the tendency of the text to flash as it moves up or down.

26 / 50

The equation of hyperbola centered at origin (if the transverse axis is along x -axis) can be given as:

27 / 50

The ______ tests are performed for the midpoints between pixels near the circle path at each sampling step.

28 / 50

Which one of the following is not the graphics library is use:

29 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

30 / 50

Two matrices are said to be equal, if they have

31 / 50

Polygons are basically concave polygons that may have self-intersecting edges

32 / 50

Which of the following is not true about matrices?

33 / 50

The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.

34 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

35 / 50

In 2D transformation, ______ can be achieved by rotating the object about 110 degrees.

36 / 50

In video text memory, ______ are used to display a character.

37 / 50

Computer graphics is very helpful in producing graphical representations for scientific visualization.

38 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

39 / 50

Various curve functions are useful in ______.

40 / 50

This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.

41 / 50

_________ direct view storage tube maintains the picture display.

42 / 50

Perspective projection is specified with the function glFrustum().

43 / 50

The circle and ellipse are symmetric across 1 octants.

44 / 50

Rotation performed around a fixed point called ____________.

45 / 50

25 * 10 resolution with 16 colors supports

46 / 50

We can take transpose of any matrix.

47 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

48 / 50

Shortcoming of Sutherland-Hodgeman Algorithm is concave polygons may be displayed with extensors lines 

49 / 50

Vectors can be multiplied in a way

50 / 50

Two points are said to be collinear, if they lie on the

Your score is

The average score is 54%

0%

Qunoot e Nazilah
Dua e Hajat
4 Qul
6 Kalma
Dua-e-Akasha
Darood Akbar
Surah Fatiha
Dua-e-Ganj Ul Arsh
Dua-e-Jamilah
Ayat-ul-Kursi