CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

To move a _________ from one location to another, we translate the center point and redraw the same using new center point.

2 / 50

In 2D transformation, ______ can be achieved by rotating the object about 110 degrees.

3 / 50

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.

4 / 50

Each hyperbola consists of two ___________.

5 / 50

DDA abbreviated for _________.

6 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

7 / 50

Process of moving points in space is called

8 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

9 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

10 / 50

The father of Computer Graphics is:

11 / 50

__________ transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

12 / 50

When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.

13 / 50

We can draw the circle using ___________.

14 / 50

Which one of the following is not the graphics library is use:

15 / 50

________is used to move a point, or a set of points, linearly in space

16 / 50

Boundary Filling Algorithm can work for complex polygons.

17 / 50

Twice the radius of circle is called as ___________.

18 / 50

A fractal is generally a property called ___________.

19 / 50

We can take transpose of any matrix.

20 / 50

We can take transpose of any matrix.

21 / 50

To show 256 colors , the no of bits required for each pixel are

22 / 50

Because clipping against one edge is independent to all others, so it is ________ arrange the clipping stages in a pipeline.

23 / 50

We can draw the circle

24 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

25 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

26 / 50

Both Boundary Filling and Flood filling algorithms are ____ as compared to scan line filling algorithm.

27 / 50

Three or more points that lie on the same line are called _____.

28 / 50

Various curve functions are useful in ______.

29 / 50

Each number that makes up a matrix is called an __________ of the matrix.

30 / 50

Various curve functions are useful in ______.

31 / 50

__________ projection is obtained by projecting points along parallel lines that are not perpendicular to the projection plane.

32 / 50

Discard a line with both endpoints outside clipping boundary is called as ____________

33 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition_____.

34 / 50

Rotating a point requires

35 / 50

By preserving the original shape of an object with a scaling is called _______ scaling.

36 / 50

Bezier curve is tangent to the lines connecting ____.

37 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition_____.

38 / 50

Plasma-panel displays use a gas mixture that usually includes ____.

39 / 50

“Computer Graphics” and “Computer Vision” are ____________.

40 / 50

In __________ algorithm(s), old color must be read before it is invoked.

41 / 50

Shortcoming of Sutherland-Hodgeman Algorithm is concave polygons may be displayed with extensors lines 

42 / 50

Vectors can be multiplied in a way

43 / 50

The given primitives are clipped to the boundaries of _______ and primitives lying outside are not drawn.

44 / 50

Set up your tripod and pointing the camera at the scene

45 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition_____.

46 / 50

_________ direct view storage tube maintains the picture display.

47 / 50

The axonometric projection is ___________ where the direction of projection makes same angle with all axes.

48 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

49 / 50

According to Odd Parity Rule, a point is inside the polygon, if:

50 / 50

Line connecting any two points within a polygon does not intersect any edge, then it will be a _________ polygon.

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