CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

polygons are basically concave polygons that may have self-intersecting edges.

2 / 50

Orthographic projections that show more than one side of an object are called __________ projections.

3 / 50

Discard a line with both endpoints outside clipping boundary is called as ____________

4 / 50

Twice the radius of circle is called as ___________.

5 / 50

__________ transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

6 / 50

Rotation performed around a fixed point called ____________.

7 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

8 / 50

Because clipping against one edge is independent of all others, so it is _______ to arrange the clipping stages in a pipeline.

9 / 50

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.

10 / 50

Intensity of the electron beam is controlled by setting _________ levels on the control grid, a metal cylinder that fits over the cathode.

11 / 50

When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.

12 / 50

In __________ algorithm(s), old color must be read before it is invoked.

13 / 50

Save a line with both endpoints inside all clipping boundaries.

14 / 50

Normalized cross product of two vectors on that surface provides normal vector

15 / 50

Bezier curve can represent the more complex piecewise ___________ curve.

16 / 50

Each number that makes up a matrix is called an __________ of the matrix.

17 / 50

In 2D transformation, ______ can be achieved by rotating the object about 110 degrees.

18 / 50

DDA abbreviated for _________.

19 / 50

We can draw eight points corresponding to each (x , y) point calculation in _________ drawing algorithm.

20 / 50

Intensity of the electron beam is controlled by setting __________ levels on the control grid, a metal cylinder that fits over the cathode.

21 / 50

________ is the set of points that are equidistant from its origin.

22 / 50

By preserving the original shape of an object with a scaling is called _______ scaling.

23 / 50

We can draw the circle

24 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

25 / 50

A _________ is the set of all points (x , y) that are the same distance from the directrix and focus not on the directrix.

26 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition_____.

27 / 50

________is used to move a point, or a set of points, linearly in space

28 / 50

Polygons consisting of ________ can cause problems when rendering.

29 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

30 / 50

We can take transpose of __________.

31 / 50

Parity is a concept used to determine which ________ lie within a polygon.

32 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

33 / 50

Bezier curve is tangent to the lines connecting ____.

34 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

35 / 50

__________ transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

36 / 50

____is the tendency of the text to flash as it moves up or down.

37 / 50

“Computer Graphics” and “Computer Vision” are ____________.

38 / 50

The basis functions fi(u) in Bezier curve must be symmetric with respect to u and (u-2)

39 / 50

We can take transpose of any matrix.

40 / 50

A scaling transformation alters the ______ of an object.

41 / 50

Which of the following is NOT a modern application for Computer Graphics -------------------

42 / 50

According to Odd Parity Rule, a point is inside the polygon, if:

43 / 50

Shadow mask methods can display a __________ range of colors.

44 / 50

__________ projection is obtained by projecting points along parallel lines that are not perpendicular to the projection plane.

45 / 50

There are _______ basic types of polygon.

46 / 50

This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.

47 / 50

Each hyperbola consists of two ___________.

48 / 50

Set up your tripod and pointing the camera at the scene

49 / 50

Two points are said to be collinear, if they lie on the

50 / 50

To move a _________ from one location to another, we translate the center point and redraw the same using new center point.

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The average score is 54%

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