CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

Finding unit vector is done by simply dividing each component by the width.

2 / 50

Because clipping against one edge is independent of all others, so it is _______ to arrange the clipping stages in a pipeline.

3 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit3 represents condition _____.

4 / 50

In __________ algorithm(s), old color must be read before it is invoked.

5 / 50

A line, or straight line, is, roughly speaking, an (infinitely) thin, (infinitely) long, straight geometrical object.

6 / 50

__________ projection is obtained by projecting points along parallel lines that are not perpendicular to the projection plane.

7 / 50

A scaling transformation alters the ______ of an object.

8 / 50

Twice the radius of circle is called as ___________.

9 / 50

The ______ tests are performed for the midpoints between pixels near the circle path at each sampling step.

10 / 50

The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.

11 / 50

Monochrome Adapter (MA) is a single color adapter

12 / 50

If the value of scaling factors sx and sy is greater than 1, then size of objects will be ____________.

13 / 50

Three or more points that lie on the same line are called _____.

14 / 50

Normalized cross product of two vectors on that surface provides normal vector

15 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

16 / 50

A unit vector has zero magnitude.

17 / 50

Polygons consisting of ________ can cause problems when rendering.

18 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

19 / 50

The curve is always contained within the _______ of the control points

20 / 50

Concave polygons are a superset of ____________ polygons, having fewer restrictions than  ___________ polygons.

21 / 50

Shadow mask methods can display a __________ range of colours.

22 / 50

Computer Graphics are used in ____________.

23 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition _____.

24 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

25 / 50

It is safe to assume that all raster-type monitors can accept the same input

26 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition_____.

27 / 50

polygons are basically concave polygons that may have self-intersecting edges.

28 / 50

Discard a line with both endpoints outside clipping boundaries is called as

29 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

30 / 50

Rotation performed around a fixed point called ____________.

31 / 50

We can draw the circle using ___________.

32 / 50

____is the tendency of the text to flash as it moves up or down.

33 / 50

Rotating a point requires

34 / 50

A scaling transformation alters the ______ of an object.

35 / 50

Intensity of the electron beam is controlled by setting __________ levels on the control grid, a metal cylinder that fits over the cathode.

36 / 50

There are _______ basic types of polygon.

37 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition _____.

38 / 50

Tessellation can be adaptive to the ____________ degree of curvature of a surface.

39 / 50

Which of the following statements is not true about flood-fill and boundary-fill? Algorithms?

40 / 50

If the polygons are _______, line-clipping techniques are sufficient for clipping.

41 / 50

Set up your tripod and pointing the camera at the scene

42 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

43 / 50

The axonometric projection is ___________ where the direction of projection makes same angle with all axes.

44 / 50

Geometric patterns that is repeated at ever smaller scales to produce irregular shapes and surfaces are called ___________

45 / 50

Perspective projection is specified with the function glFrustum().

46 / 50

DDA abbreviated for ________.

47 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

48 / 50

Line connecting any two points within a polygon does not intersect any edge, then it will be a _________ polygon.

49 / 50

We can draw the circle using _________

50 / 50

Various curve functions are useful in ______.

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The average score is 54%

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