CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition _____.

2 / 50

Rotating a point requires

3 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition_____.

4 / 50

A scaling transformation alters the ______ of an object.

5 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

6 / 50

__________ transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

7 / 50

the horizontal refresh ------------------------------

8 / 50

In video text memory, ______ are used to display a character.

9 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

10 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

11 / 50

UV light is used in Plasma Panel displays to excite phosphor.

12 / 50

We can draw the circle using _________

13 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition_____.

14 / 50

Each hyperbola consists of two ___________.

15 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

16 / 50

Because clipping against one edge is independent of all others, so it is _______ to arrange the clipping stages in a pipeline.

17 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

18 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition_____.

19 / 50

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.

20 / 50

Vectors can be multiplied in a way

21 / 50

The basis functions fi(u) in Bezier curve must be symmetric with respect to u and (u-2)

22 / 50

We can draw the circle using ___________.

23 / 50

Rotation performed around a fixed point called ____________.

24 / 50

Bezier curve can represent the more complex piecewise ___________ curve.

25 / 50

In 2D transformation, ______ can be achieved by rotating the object about 110 degrees.

26 / 50

Various curve functions are useful in ______.

27 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

28 / 50

In video text memory, ______ are used to display a character.

29 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

30 / 50

Geometric patterns that is repeated at ever smaller scales to produce irregular shapes and surfaces are called ___________

31 / 50

Perspective projection is specified with the function glFrustum().

32 / 50

Intensity of the electron beam is controlled by setting __________ levels on the control grid, a metal cylinder that fits over the cathode.

33 / 50

A * B = |A| * |B| * cos(?) Where ? is the angle between the two vectors

34 / 50

Concave polygons are a superset of ________ polygons, having fewer restrictions than _____polygons.

35 / 50

To move a _________ from one location to another, we translate the center point and redraw the same using new center point.

36 / 50

We can take transpose of __________.

37 / 50

________is used to move a point, or a set of points, linearly in space

38 / 50

Set up your tripod and pointing the camera at the scene

39 / 50

Concave polygons are a superset of ____________ polygons, having fewer restrictions than  ___________ polygons.

40 / 50

Both Boundary Filling and Flood filling algorithms are ____ as compared to scan line filling algorithm.

41 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

42 / 50

Twice the radius of circle is called as ___________.

43 / 50

Each hyperbola consists of two __________ .

44 / 50

A two dimensional rotation is applied to an object by repositioning it along a _____path in the XY plane

45 / 50

25 * 10 resolution with 16 colors supports

46 / 50

The axonometric projection is ___________ where the direction of projection makes same angle with all axes.

47 / 50

A * B = |A| * |B| * cos(?) where ? is the angle between the two vectors

48 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

49 / 50

We can draw the circle

50 / 50

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.

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The average score is 54%

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