CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

2 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition_____.

3 / 50

“Computer Graphics” and “Computer Vision” are ____________.

4 / 50

__________ transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

5 / 50

The circle and ellipse are symmetric across 1 octants.

6 / 50

Boundary Filling Algorithm can work for complex polygons.

7 / 50

Each hyperbola consists of two ___________.

8 / 50

Each hyperbola consists of two __________ .

9 / 50

We can draw the circle using ___________.

10 / 50

This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.

11 / 50

In 2D transformation, ______ can be achieved by rotating the object about 110 degrees.

12 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition_____.

13 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit3 represents condition _____.

14 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition_____.

15 / 50

We can take transpose of any matrix.

16 / 50

It is safe to assume that all raster-type monitors can accept the same input

17 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition _____.

18 / 50

_________ direct view storage tube maintains the picture display.

19 / 50

Polygons are basically concave polygons that may have self-intersecting edges

20 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

21 / 50

Bezier curve can represent the more complex piecewise ___________ curve.

22 / 50

Using Cohen-Sutherland line clipping, it is impossible for a vertex to be labeled 1111.

23 / 50

Perspective projection is specified with the function glFrustum().

24 / 50

The curve is always contained within the _______ of the control points

25 / 50

Process of moving points in space is called

26 / 50

_________ OpenGL function is used for aiming and positioning the camera towards the object

27 / 50

________ is the set of points that are equidistant from its origin.

28 / 50

Shadow mask methods can display a __________ range of colours.

29 / 50

A _________ is the set of all points (x , y) that are the same distance from the directrix and focus not on the directrix.

30 / 50

There are _________ basic types of polygon.

31 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

32 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

33 / 50

Silhouette edges occur when dot product of surface normal vector and the view vector is __________.

34 / 50

In ______ transformation one coordinate is held fixed and the other coordinate or coordinates are shifted.

35 / 50

Orthographic projections that show more than one side of an object are called __________ projections.

36 / 50

Boundary Filling Algorithm can work for complex polygons.

37 / 50

Concave polygons are superset of________ polygons, having fewer restrictions than ______polygons.

38 / 50

Normalized cross product of two vectors on that surface provides normal vector

39 / 50

Locations can be translated or "transformed" from one coordinate system to the other. Select correct option:

40 / 50

Which one of the following is not the graphics library is use:

41 / 50

According to Odd Parity Rule, a point is inside the polygon, if:

42 / 50

the horizontal refresh ------------------------------

43 / 50

We can take transpose of __________.

44 / 50

Save a line with both endpoints inside all clipping boundaries.

45 / 50

Discard a line with both endpoints outside clipping boundaries is called as

46 / 50

DDA abbreviated for _________.

47 / 50

There are _______ basic types of polygon.

48 / 50

A fractal is generally a property called ___________.

49 / 50

When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.

50 / 50

Because clipping against one edge is independent of all others, so it is _______ to arrange the clipping stages in a pipeline.

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