CS602-Midterm
1 / 50
Silhouette edges occur when dot product of surface normal vector and the view vector is __________.
2 / 50
Set up your tripod and pointing the camera at the scene
3 / 50
We can draw the circle using _________
4 / 50
____is the tendency of the text to flash as it moves up or down.
5 / 50
actual filling process in boundary filling algorithm begins when a point ____ of the figure is selected.
6 / 50
Computer Graphics are used in _______.
7 / 50
We can draw eight points corresponding to each (x , y) point calculation in _________ drawing algorithm.
8 / 50
________ is the set of points that are equidistant from its origin.
9 / 50
Twice the radius of circle is called as ___________.
10 / 50
If the polygons are _________ line clipping techniques are sufficient for clipping.
11 / 50
In video text memory, ______ are used to display a character.
12 / 50
Parity is a concept used to determine which ________ lie within a polygon.
13 / 50
Two points are said to be collinear, if they lie on the
14 / 50
Because clipping against one edge is independent of all others, so it is _______ to arrange the clipping stages in a pipeline.
15 / 50
In Trimetric the direction of projection makes unequal angle with the three principal axes
16 / 50
We can draw the circle
17 / 50
The process of subdivision an entity or surface into one or more non-overlapping primitives.
18 / 50
We can draw the circle using ___________.
19 / 50
By preserving the original shape of an object with a scaling is called _______ scaling.
20 / 50
In __________ algorithm(s), old color must be read before it is invoked.
21 / 50
Bezier curve can represent the more complex piecewise ___________ curve.
22 / 50
Plasma-panel displays use a gas mixture that usually includes ____.
23 / 50
Intensity of the electron beam is controlled by setting _________ levels on the control grid, a metal cylinder that fits over the cathode.
24 / 50
Which one of the following step is not involved to write pixel using video BIOS services.
25 / 50
Normalized cross product of two vectors on that surface provides normal vector
26 / 50
Because clipping against one edge is independent to all others, so it is ________ arrange the clipping stages in a pipeline.
27 / 50
If the polygons are _______, line-clipping techniques are sufficient for clipping.
28 / 50
We can take transpose of any matrix.
29 / 50
the horizontal refresh ------------------------------
30 / 50
Polygons are basically concave polygons that may have self-intersecting edges
31 / 50
The curve is always contained within the _______ of the control points
32 / 50
DDA abbreviated for ________.
33 / 50
Orthographic projections that show more than one side of an object are called __________ projections.
34 / 50
35 / 50
The actual filling process in boundary filling algorithm begins when a point _________ of the figured is selected.
36 / 50
Various curve functions are useful in ______.
37 / 50
38 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit3 represents condition _____.
39 / 50
( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.
40 / 50
Discard a line with both endpoints outside clipping boundary is called as ____________
41 / 50
Which of the following is not true about matrices?
42 / 50
It is safe to assume that all raster-type monitors can accept the same input
43 / 50
Polygons consisting of ________ can cause problems when rendering.
44 / 50
Bernstein polynomial functions are the basic functions of _____ curves.
45 / 50
25 * 10 resolution with 16 colors supports
46 / 50
Concave polygons are a superset of ________ polygons, having fewer restrictions than _____polygons.
47 / 50
A line, or straight line, is, roughly speaking, an (infinitely) thin, (infinitely) long, straight geometrical object.
48 / 50
__________ transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.
49 / 50
In video text memory, ________ are used to display a character.
50 / 50
Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon
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