CS602-Midterm
1 / 50
The axonometric projection is ___________ where the direction of projection makes same angle with all axes.
2 / 50
Each hyperbola consists of two __________ .
3 / 50
The process of subdivision an entity or surface into one or more non-overlapping primitives.
4 / 50
The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.
5 / 50
polygons are basically concave polygons that may have self-intersecting edges.
6 / 50
Using Cohen-Sutherland line clipping, it is impossible for a vertex to be labeled 1111.
7 / 50
In Trimetric the direction of projection makes unequal angle with the three principal axes
8 / 50
Discard a line with both endpoints outside clipping boundaries is called as
9 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition_____.
10 / 50
Vectors can be multiplied in a way
11 / 50
Geometric patterns that is repeated at ever smaller scales to produce irregular shapes and surfaces are called ___________
12 / 50
A _________ is the set of all points (x , y) that are the same distance from the directrix and focus not on the directrix.
13 / 50
Locations can be translated or "transformed" from one coordinate system to the other. Select correct option:
14 / 50
the horizontal refresh ------------------------------
15 / 50
actual filling process in boundary filling algorithm begins when a point ____ of the figure is selected.
16 / 50
Two points are said to be collinear, if they lie on the
17 / 50
In ______ transformation one coordinate is held fixed and the other coordinate or coordinates are shifted.
18 / 50
Polygons are basically concave polygons that may have self-intersecting edges
19 / 50
In video text memory, ______ are used to display a character.
20 / 50
To show 256 colors , the no of bits required for each pixel are
21 / 50
Each hyperbola consists of two ___________.
22 / 50
The actual filling process in boundary filling algorithm begins when a point _________ of the figured is selected.
23 / 50
UV light is used in Plasma Panel displays to excite phosphor.
24 / 50
It is safe to assume that all raster-type monitors can accept the same input
25 / 50
This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.
26 / 50
Both Boundary Filling and Flood filling algorithms are non-recursive techniques.
27 / 50
28 / 50
Cross product of two vectors result in a ___________.
29 / 50
Intensity of the electron beam is controlled by setting __________ levels on the control grid, a metal cylinder that fits over the cathode.
30 / 50
The given primitives are clipped to the boundaries of _______ and primitives lying outside are not drawn.
31 / 50
Because clipping against one edge is independent of all others, so it is _______ to arrange the clipping stages in a pipeline.
32 / 50
_________ direct view storage tube maintains the picture display.
33 / 50
We can draw the circle using ___________.
34 / 50
There are _________ basic types of polygon.
35 / 50
A * B = |A| * |B| * cos(?) where ? is the angle between the two vectors
36 / 50
DDA abbreviated for ________.
37 / 50
Discard a line with both endpoints outside clipping boundary is called as ____________
38 / 50
Process of moving points in space is called
39 / 50
There are _______ basic types of polygon.
40 / 50
Because clipping against one edge is independent to all others, so it is ________ arrange the clipping stages in a pipeline.
41 / 50
Tessellation can be adaptive to the ____________ degree of curvature of a surface.
42 / 50
We can draw the circle
43 / 50
A scaling transformation alters the ______ of an object.
44 / 50
By preserving the original shape of an object with a scaling is called _______ scaling.
45 / 50
Parity is a concept used to determine which ________ lie within a polygon.
46 / 50
In video text memory, ________ are used to display a character.
47 / 50
Perspective projection is specified with the function glFrustum().
48 / 50
A fractal is generally a property called ___________.
49 / 50
To move a _________ from one location to another, we translate the center point and redraw the same using new center point.
50 / 50
In __________ algorithm(s), old color must be read before it is invoked.
Your score is
The average score is 54%
Restart quiz