CS602-Midterm
1 / 50
The process of subdivision an entity or surface into one or more non-overlapping primitives.
2 / 50
( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.
3 / 50
A two dimensional rotation is applied to an object by repositioning it along a _____path in the XY plane
4 / 50
We can draw the circle using ___________.
5 / 50
Various curve functions are useful in ______.
6 / 50
The axonometric projection is ___________ where the direction of projection makes same angle with all axes.
7 / 50
Computer Graphics are used in ____________.
8 / 50
In ______ transformation one coordinate is held fixed and the other coordinate or coordinates are shifted.
9 / 50
There are _______ basic types of polygon.
10 / 50
________ is the set of points that are equidistant from its origin.
11 / 50
If the polygons are _______, line-clipping techniques are sufficient for clipping.
12 / 50
Each number that makes up a matrix is called an __________ of the matrix.
13 / 50
Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon
14 / 50
If the value of scaling factors sx and sy is greater than 1, then size of objects will be ____________.
15 / 50
________is used to move a point, or a set of points, linearly in space
16 / 50
A line, or straight line, is, roughly speaking, an (infinitely) thin, (infinitely) long, straight geometrical object.
17 / 50
Shadow mask methods can display a __________ range of colours.
18 / 50
A scaling transformation alters the ______ of an object.
19 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition_____.
20 / 50
Concave polygons are superset of________ polygons, having fewer restrictions than ______polygons.
21 / 50
Which of the following statements is not true about flood-fill and boundary-fill? Algorithms?
22 / 50
Both Boundary Filling and Flood filling algorithms are non-recursive techniques.
23 / 50
We can draw the circle using _________
24 / 50
Two points are said to be collinear, if they lie on the
25 / 50
__________ transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.
26 / 50
The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.
27 / 50
In 2D transformation, ______ can be achieved by rotating the object about 110 degrees.
28 / 50
Orthographic projections that show more than one side of an object are called __________ projections.
29 / 50
According to Odd Parity Rule, a point is inside the polygon, if:
30 / 50
Twice the radius of circle is called as ___________.
31 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition_____.
32 / 50
Tessellation can be adaptive to the ____________ degree of curvature of a surface.
33 / 50
When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.
34 / 50
In __________ algorithm(s), old color must be read before it is invoked.
35 / 50
In Trimetric the direction of projection makes unequal angle with the three principal axes
36 / 50
In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition _____.
37 / 50
Line connecting any two points within a polygon does not intersect any edge, then it will be a _________ polygon.
38 / 50
39 / 50
A * B = |A| * |B| * cos(?) where ? is the angle between the two vectors
40 / 50
Rotating a point requires
41 / 50
DDA abbreviated for ________.
42 / 50
polygons are basically concave polygons that may have self-intersecting edges.
43 / 50
We can draw the circle
44 / 50
In video text memory, ______ are used to display a character.
45 / 50
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47 / 50
Vectors can be multiplied in a way
48 / 50
Polygons are basically concave polygons that may have self-intersecting edges
49 / 50
Locations can be translated or "transformed" from one coordinate system to the other. Select correct option:
50 / 50
Boundary Filling Algorithm can work for complex polygons.
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