CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.

2 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

3 / 50

Locations can be translated or "transformed" from one coordinate system to the other. Select correct option:

4 / 50

This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.

5 / 50

The ______ tests are performed for the midpoints between pixels near the circle path at each sampling step.

6 / 50

Concave polygons are a superset of ____________ polygons, having fewer restrictions than  ___________ polygons.

7 / 50

Bezier curve is tangent to the lines connecting ____.

8 / 50

In video text memory, ______ are used to display a character.

9 / 50

In video text memory, ______ are used to display a character.

10 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

11 / 50

In video text memory, ________ are used to display a character.

12 / 50

Each hyperbola consists of two __________ .

13 / 50

__________transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

14 / 50

We can draw the circle using ___________.

15 / 50

In Trimetric the direction of projection makes unequal angle with the three principal axes

16 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition_____.

17 / 50

Two points are said to be collinear, if they lie on the

18 / 50

Various curve functions are useful in ______.

19 / 50

Intensity of the electron beam is controlled by setting _________ levels on the control grid, a metal cylinder that fits over the cathode.

20 / 50

25 * 10 resolution with 16 colors supports

21 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

22 / 50

In __________ algorithm(s), old color must be read before it is invoked.

23 / 50

_________ OpenGL function is used for aiming and positioning the camera towards the object

24 / 50

The father of Computer Graphics is:

25 / 50

Shortcoming of Sutherland-Hodgeman Algorithm is concave polygons may be displayed with extensors lines 

26 / 50

The axonometric projection is ___________ where the direction of projection makes same angle with all axes.

27 / 50

Because clipping against one edge is independent to all others, so it is ________ arrange the clipping stages in a pipeline.

28 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

29 / 50

We can take transpose of __________.

30 / 50

Vectors can be multiplied in a way

31 / 50

A _________ is the set of all points (x , y) that are the same distance from the directrix and focus not on the directrix.

32 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

33 / 50

By preserving the original shape of an object with a scaling is called _______ scaling.

34 / 50

Process of moving points in space is called

35 / 50

To move a _________ from one location to another, we translate the center point and redraw the same using new center point.

36 / 50

A fractal is generally a property called ___________.

37 / 50

Computer Graphics are used in _______.

38 / 50

A * B = |A| * |B| * cos(?) Where ? is the angle between the two vectors

39 / 50

Tessellation can be adaptive to the ____________ degree of curvature of a surface.

40 / 50

“Computer Graphics” and “Computer Vision” are ____________.

41 / 50

____is the tendency of the text to flash as it moves up or down.

42 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

43 / 50

We can draw the circle using _________

44 / 50

Normalized cross product of two vectors on that surface provides normal vector

45 / 50

A unit vector has zero magnitude.

46 / 50

Line connecting any two points within a polygon does not intersect any edge, then it will be a _________ polygon.

47 / 50

DDA abbreviated for ________.

48 / 50

A two dimensional rotation is applied to an object by repositioning it along a _____path in the XY plane

49 / 50

Which of the following is NOT a modern application for Computer Graphics -------------------

50 / 50

We can take transpose of any matrix.

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