CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.

2 / 50

We can draw the circle using _________

3 / 50

If the polygons are _________ line clipping techniques are sufficient for clipping.

4 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition_____.

5 / 50

Intensity of the electron beam is controlled by setting __________ levels on the control grid, a metal cylinder that fits over the cathode.

6 / 50

Each hyperbola consists of two __________ .

7 / 50

Both Boundary Filling and Flood filling algorithms are ____ as compared to scan line filling algorithm.

8 / 50

By preserving the original shape of an object with a scaling is called _______ scaling.

9 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

10 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

11 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition_____.

12 / 50

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.

13 / 50

Which of the following is not true about matrices?

14 / 50

Normalized cross product of two vectors on that surface provides normal vector

15 / 50

A line, or straight line, is, roughly speaking, an (infinitely) thin, (infinitely) long, straight geometrical object.

16 / 50

Twice the radius of circle is called as ___________.

17 / 50

Set up your tripod and pointing the camera at the scene

18 / 50

Shadow mask methods can display a __________ range of colors.

19 / 50

To show 256 colors , the no of bits required for each pixel are

20 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

21 / 50

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of __________.

22 / 50

A scaling transformation alters the ______ of an object.

23 / 50

Monochrome Adapter (MA) is a single color adapter

24 / 50

__________ projection is obtained by projecting points along parallel lines that are not perpendicular to the projection plane.

25 / 50

The axonometric projection is ___________ where the direction of projection makes same angle with all axes.

26 / 50

In video text memory, ______ are used to display a character.

27 / 50

The given primitives are clipped to the boundaries of _______ and primitives lying outside are not drawn.

28 / 50

This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.

29 / 50

________ is the set of points that are equidistant from its origin.

30 / 50

Two points are said to be collinear, if they lie on the

31 / 50

We can take transpose of any matrix.

32 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

33 / 50

We can draw the circle

34 / 50

Polygons consisting of ________ can cause problems when rendering.

35 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

36 / 50

Three or more points that lie on the same line are called _____.

37 / 50

In video text memory, ______ are used to display a character.

38 / 50

Parity is a concept used to determine which ________ lie within a polygon.

39 / 50

__________transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

40 / 50

There are _________ basic types of polygon.

41 / 50

If the polygons are _______, line-clipping techniques are sufficient for clipping.

42 / 50

Shortcoming of Sutherland-Hodgeman Algorithm is concave polygons may be displayed with extensors lines 

43 / 50

Perspective projection is specified with the function glFrustum().

44 / 50

Which of the following statements is not true about flood-fill and boundary-fill? Algorithms?

45 / 50

Computer graphics is very helpful in producing graphical representations for scientific visualization.

46 / 50

25 * 10 resolution with 16 colors supports

47 / 50

_________ OpenGL function is used for aiming and positioning the camera towards the object

48 / 50

“Computer Graphics” and “Computer Vision” are ____________.

49 / 50

________is used to move a point, or a set of points, linearly in space

50 / 50

Using Cohen-Sutherland line clipping, it is impossible for a vertex to be labeled 1111.

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