CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

2 / 50

We can draw the circle using _________

3 / 50

Shortcoming of Sutherland-Hodgeman Algorithm is concave polygons may be displayed with extensors lines

4 / 50

The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.

5 / 50

In Trimetric the direction of projection makes unequal angle with the three principal axes

6 / 50

In video text memory, ______ are used to display a character.

7 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition _____.

8 / 50

Finding unit vector is done by simply dividing each component by the width.

9 / 50

Because clipping against one edge is independent of all others, so it is _______ to arrange the clipping stages in a pipeline.

10 / 50

Both Boundary Filling and Flood filling algorithms are ____ as compared to scan line filling algorithm.

11 / 50

This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing direction is perpendicular to one of the principle faces.

12 / 50

Locations can be translated or "transformed" from one coordinate system to the other. Select correct option:

13 / 50

Translation moves objects without ____________.

14 / 50

Various curve functions are useful in ______.

15 / 50

In ______ transformation one coordinate is held fixed and the other coordinate or coordinates are shifted.

16 / 50

Rotating a point requires

17 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition _____.

18 / 50

In video text memory, ________ are used to display a character.

19 / 50

There are _______ basic types of polygon.

20 / 50

To show 256 colors , the no of bits required for each pixel are

21 / 50

Shadow mask methods can display a __________ range of colours.

22 / 50

A _________ is the set of all points (x , y) that are the same distance from the directrix and focus not on the directrix.

23 / 50

__________ is the process of describing an object or scene so that we can construct an image of it

24 / 50

Normalized cross product of two vectors on that surface provides normal vector

25 / 50

In __________ algorithm(s), old color must be read before it is invoked.

26 / 50

Silhouette edges occur when dot product of surface normal vector and the view vector is __________.

27 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition_____.

28 / 50

Monochrome Adapter (MA) is a single color adapter

29 / 50

Intensity of the electron beam is controlled by setting __________ levels on the control grid, a metal cylinder that fits over the cathode.

30 / 50

The equation of hyperbola centered at origin (if the transverse axis is along x -axis) can be given as:

31 / 50

Shadow mask methods can display a __________ range of colors.

32 / 50

Each number that makes up a matrix is called an __________ of the matrix.

33 / 50

A * B = |A| * |B| * cos(?) where ? is the angle between the two vectors

34 / 50

________is used to move a point, or a set of points, linearly in space

35 / 50

By preserving the original shape of an object with a scaling is called _______ scaling.

36 / 50

Cross product of two vectors result in a ___________.

37 / 50

If the polygons are _________ line clipping techniques are sufficient for clipping.

38 / 50

polygons are basically concave polygons that may have self-intersecting edges.

39 / 50

Which of the following is NOT a modern application for Computer Graphics -------------------

40 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

41 / 50

The actual filling process in boundary filling algorithm begins when a point _________ of the figured is selected.

42 / 50

We can take transpose of any matrix.

43 / 50

Computer graphics is very helpful in producing graphical representations for scientific visualization.

44 / 50

The father of Computer Graphics is:

45 / 50

We can draw the circle

46 / 50

The given primitives are clipped to the boundaries of _______ and primitives lying outside are not drawn.

47 / 50

Vectors can be multiplied in a way

48 / 50

Rotating a point requires

49 / 50

Which of the following statements is not true about flood-fill and boundary-fill? Algorithms?

50 / 50

_________ direct view storage tube maintains the picture display.

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