CS602 Midterm Online Quiz

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CS602-Midterm

1 / 50

Tessellation can be adaptive to the ____________ degree of curvature of a surface.

2 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

3 / 50

Perspective projection is specified with the function glFrustum().

4 / 50

The dot product of two vectors A and B is __________. Iff the angle between them is less than 20 or greater than 270 degrees.

5 / 50

Bezier curve can represent the more complex piecewise ___________ curve.

6 / 50

Cross product of two vectors result in a ___________.

7 / 50

Vectors can be multiplied in a way

8 / 50

Which one of the following step is not involved to write pixel using video BIOS services.

9 / 50

Twice the radius of circle is called as ___________.

10 / 50

If the polygons are _______, line-clipping techniques are sufficient for clipping.

11 / 50

Which one is not valid out code to perform trivial accept / reject test in line clipping:

12 / 50

When scaling factor Sx and Sy are assigned the same value, __________ scaling is produced that maintains relative object proportions.

13 / 50

DDA abbreviated for ________.

14 / 50

The basis functions fi(u) in Bezier curve must be symmetric with respect to u and (u-2)

15 / 50

A scaling transformation alters the ______ of an object.

16 / 50

Concave polygons are superset of________ polygons, having fewer restrictions than ______polygons.

17 / 50

The circle and ellipse are symmetric across 1 octants.

18 / 50

Boundary Filling Algorithm can work for complex polygons.

19 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

20 / 50

Set up your tripod and pointing the camera at the scene

21 / 50

Both Boundary Filling and Flood filling algorithms are ____ as compared to scan line filling algorithm.

22 / 50

25 * 10 resolution with 16 colors supports

23 / 50

To move a _________ from one location to another, we translate the center point and redraw the same using new center point.

24 / 50

Discard a line with both endpoints outside clipping boundaries is called as

25 / 50

actual filling process in boundary filling algorithm begins when a point ____ of the figure is selected.

26 / 50

Rotating a point requires

27 / 50

We can draw the circle using _________

28 / 50

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

29 / 50

Rotation performed around a fixed point called ____________.

30 / 50

polygons are basically concave polygons that may have self-intersecting edges.

31 / 50

A unit vector has zero magnitude.

32 / 50

__________transformation produces shape distortions as if objects were composed of layers that are caused to slide over each other.

33 / 50

“Computer Graphics” and “Computer Vision” are ____________.

34 / 50

Concave polygons are a superset of ____________ polygons, having fewer restrictions than  ___________ polygons.

35 / 50

Boundary Filling Algorithm can work for complex polygons.

36 / 50

There are _______ basic types of polygon.

37 / 50

In __________ algorithm(s), old color must be read before it is invoked.

38 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

39 / 50

Various curve functions are useful in ______.

40 / 50

It is safe to assume that all raster-type monitors can accept the same input

41 / 50

Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon

42 / 50

Computer graphics is very helpful in producing graphical representations for scientific visualization.

43 / 50

A scaling transformation alters the ______ of an object.

44 / 50

Rotating a point requires

45 / 50

Geometric patterns that is repeated at ever smaller scales to produce irregular shapes and surfaces are called ___________

46 / 50

In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition_____.

47 / 50

We can draw eight points corresponding to each (x , y) point calculation in _________ drawing algorithm.

48 / 50

The process of subdivision an entity or surface into one or more non-overlapping primitives.

49 / 50

Two points are said to be collinear, if they lie on the

50 / 50

The actual filling process in boundary filling algorithm begins when a point _________ of the figured is selected.

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