CS408 Midterm Online Quiz

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CS408-Midterm

1 / 50

A _________is usually a collection of icons those are reminiscent of the purpose of the various modes.

2 / 50

User personas that are not primary or secondary are _____ personas.

3 / 50

The persona is not an actual user of the product, but is indirectly affected by it and its use refers to _______ persona

4 / 50

. _________________is what goes on in out heads when we carry out our everyday activities?

5 / 50

The command line interface is used because:

6 / 50

Which of the following is used to toggle between two states?

7 / 50

Models are used in design to,

8 / 50

Visually impaired persons can interact with outside world using their

9 / 50

_____________is the process of selecting things to concentrate on, at a point in time, from the range of possibilities available

10 / 50

As a software designer, which aspects guide you to think about the Way in which the user and the idiom interact?

11 / 50

Which of the following device can not be useful for a visually impaired person?

12 / 50

A _________is usually a collection of icons those are reminiscent of the purpose of the various modes.

13 / 50

Which of the following device can not be useful for a visually impaired person?

14 / 50

Over a short period of time, we find it easier to remember the string of numbers "404 894 6743" because:

15 / 50

Drive a vehicle while holding a conversation with a passenger is the example of _________.

16 / 50

The _____________ model should match the __________ model.

17 / 50

___________refers to how good a system at doing What it is supposed to do?

18 / 50

Which of the given statements correctly defines effectiveness in terms of one of the usability goals?

19 / 50

Top of the web

20 / 50

There are two aspects in which we can understand the nature of usability A. Strategic and Tactical. B. Efficiency and Strategy C. Tactical and Reliability D. Efficiency and Reliability

21 / 50

The persona‟s needs are sufficiently unique to require a distinct interface form and behavior is _____________ type of Persona.

22 / 50

Which of the following is concerned primarily with understanding human behavior and the mental processes that underlie it?

23 / 50

The Usability Engineering lifecycle was proposed by _________.

24 / 50

User personas that are not primary or secondary are ____________ personas.

25 / 50

What is a semantic network?

26 / 50

Interpretation inquiry, according to Beyer and Holtzblatt, is based on a master-apprentice model of learning.

27 / 50

Requirements specification involves: A. Capturing the functional requirements of the system architecture B. Eliciting information about the Work domain from the customer.

28 / 50

__________personas address the needs of customers, not end users.

29 / 50

_________ Cognitive process involves encoding and recalling knowledge and acting appropriately

30 / 50

You can load a VCR tape the right way because of _____________.

31 / 50

Which of the following is a long-term individual difference?

32 / 50

What do you procrastinate on? is type of _________

33 / 50

Scenario content and context are derived from information gathered during_________ the phase and analyzed during the _________phase (respectively)

34 / 50

Attention is the process of selecting things to concentrate on, at a point in time, from the range of __________.

35 / 50

Which interface system is based on the question / answer dialogue?

36 / 50

HCI deals with _______________________.

37 / 50

What will be the gulf of execution if the user is able to formulate and perform the actions easily;

38 / 50

What are the Most common things you do with the product is a type of _______.

39 / 50

________ are individual and isolated regions within display that can be selected by the user to invoke specific operations.

40 / 50

Which are the most significant senses for the average person when it comes to interacting with a computer?

41 / 50

The gulf of execution refers to __________.

42 / 50

During _______ usage and workflow patterns discovered through analysis of the field research and interviews are synthesized into domain and user models

43 / 50

Persona is not context specific, so it can be reused easily.

44 / 50

The Star lifecycle was proposed by ______________.

45 / 50

___________ are dragged down from the title at the top of the screen.

46 / 50

HCI deals with:

47 / 50

Which of the following is concerned primarily with understanding human behavior and the mental processes that underlie it?

48 / 50

The size and shape of a compact disk, is a type of _____________ constraint.

49 / 50

____________ minimizes errors.

50 / 50

The persona is not an actual user of the product, but is indirectly affected by it and its use refers to _______ persona

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