CS408 Midterm Online Quiz

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CS408-Midterm

1 / 50

HCI deals with _______________________.

2 / 50

Attention is the process of selecting things to concentrate on, at a point in time, from the range of __________.

3 / 50

Which of the following is concerned primarily with understanding human behavior and the mental processes that underlie it?

4 / 50

Drive a vehicle while holding a conversation with a passenger is the example of _________.

5 / 50

_________ Cognitive process involves encoding and recalling knowledge and acting appropriately

6 / 50

The Usability Engineering lifecycle was proposed by _________.

7 / 50

Alia is used to describe design problem /solution by___________ that is an imagined or projected sequence of events, especially any of several detailed plans or possibilities

8 / 50

________research helps us understand the domain, context and constraints of a product in different, more useful ways than _______research do.

9 / 50

Using icons on the desktop to represent operations is a type of ________ constraint.

10 / 50

Which of the following is not true regarding “cones”?

11 / 50

____________ are unintentional while _____________ occur through conscious deliberation (respectively).

12 / 50

Which of the following is concerned primarily with understanding human behavior and the mental processes that underlie it?

13 / 50

During _______ usage and workflow patterns discovered through analysis of the field research and interviews are synthesized into domain and user models

14 / 50

Which of the given statements correctly defines effectiveness in terms of one of the usability goals?

15 / 50

If you are taking lecture and suddenly you hear music or voices from the other room. It is called?

16 / 50

User personas that are not primary or secondary are ____________ personas.

17 / 50

Which of the following device can not be useful for a visually impaired person?

18 / 50

A _________is usually a collection of icons those are reminiscent of the purpose of the various modes.

19 / 50

When you engaged in a conversation you are more attentive what the other person is saying. It is called?

20 / 50

. _________________is what goes on in out heads when we carry out our everyday activities?

21 / 50

We are deficient in our development _________, not in our development __________ (respectively).

22 / 50

The goals of HCI are:

23 / 50

What is the main strength of the Problem Space Framework as a model of human problem solving?

24 / 50

There are two aspects in which we can understand the nature of usability A. Strategic and Tactical. B. Efficiency and Strategy C. Tactical and Reliability D. Efficiency and Reliability

25 / 50

___________ is a very general goal of Usability and refers to how good a system at doing what it is suppose to do.

26 / 50

_______________ is the process by which we use the knowledge we have to draw conclusions or infer something new about the domain of interest.

27 / 50

Waterfall model is basically a _________ model in which each step must be completed before the next step can be started:

28 / 50

Which of the following is not a secondary color?

29 / 50

Form-filling interfaces are used for

30 / 50

Which of the following is proportional to the amplitude of the sound; the frequency remains constant?

31 / 50

WYSIWYG stands for ____________.

32 / 50

Formal methods are used to represent

33 / 50

________ is proportional to the amplitude of the sound.

34 / 50

The command line interface is used because:

35 / 50

Interpretation inquiry, according to Beyer and Holtzblatt, is based on a master apprentice model of learning.

36 / 50

________ represents the Early-phase of ethnographic interviews.

37 / 50

The persona is not an actual user of the product, but is indirectly affected by it and its use refers to _______ persona

38 / 50

Which of the following is the comparison of what happened in the world with what we wanted to happen?

39 / 50

____________ is a term used to refer to an attribute of an object that allows people to know how to use it.

40 / 50

________ represent the user‟s expectations of the tangible outcomes of using a specific product.

41 / 50

Models are used in design to,

42 / 50

Which of the following is concerned primarily with understanding human behavior and the mental processes that underlie it?

43 / 50

___________ is the process of selecting things to concentrate on, at a point in time, from the range of possibilities available.

44 / 50

___________ are dragged down from the title at the top of the screen.

45 / 50

___________ is the process of selecting things to concentrate on, at a point in time, from the range of possibilities available.

46 / 50

Around 63% of software projects exceed their cost estimates. The top four reasons for This are:

A– Frequent requests for changes from users

B– Overlooked tasks

C– Users' lack of understanding of their own requirements

D– Insufficient user-analyst communication and understanding

47 / 50

What are the most common things you do with the product is a type of _______.

48 / 50

The size and shape of a compact disk, is a type of _____________ constraint.

49 / 50

What is a semantic network?

50 / 50

__________ refers to the relationship between controls and their effects in the world.

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