CS408-Midterm
1 / 50
Interpretation inquiry, according to Beyer and Holtzblatt, is based on a master apprentice model of learning.
2 / 50
_______________ is the process by which we use the knowledge we have to draw conclusions or infer something new about the domain of interest.
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User personas that are not primary or secondary are ____________ personas.
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Persona is not context specific, so it can be reused easily.
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What do you enjoy most about your job (or lifestyle) is an example of _________.
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The persona is not an actual user of the product, but is indirectly affected by it and its use refers to _______ persona
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8 / 50
Using icons on the desktop to represent operations is a type of ________ constraint.
9 / 50
The command line interface is used because:
10 / 50
____________ are unintentional while _____________ occur through conscious deliberation (respectively).
11 / 50
Choice of operations and services are offered on the screen through __________
12 / 50
Which of the given statements correctly defines effectiveness in terms of one of the usability goals?
13 / 50
Which of the following is the comparison of what happened in the world with what we wanted to happen?
14 / 50
During _______ usage and workflow patterns discovered through analysis of the field research and interviews are synthesized into domain and user models
15 / 50
Visually impaired persons can interact with outside world using their
16 / 50
The Star lifecycle was proposed by ______________.
17 / 50
If you are taking lecture and suddenly you hear music or voices from the other room. It is called?
18 / 50
________research helps us understand the domain, context and constraints of a product in different, more useful ways than _______research do.
19 / 50
Certain factors that help us to interact with graphical based systems
20 / 50
Which of the following is least likely to be revealed by a paper prototype?
21 / 50
Transactional sites that are used for a significant part of an employee‟s job should be considered full _____________ applications.
22 / 50
Models are used in design to,
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________ aspect (s) gives us hints and tips about using and creating user interface idioms, like dialog boxes and pushbuttons.
24 / 50
Formal methods are used to represent
25 / 50
Which of the following does not count as one of the advantages of computers?
26 / 50
There are two aspects in which we can understand the nature of usability A. Strategic and Tactical. B. Efficiency and Strategy C. Tactical and Reliability D. Efficiency and Reliability
27 / 50
A _________is usually a collection of icons those are reminiscent of the purpose of the various modes.
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User personas that are not primary or secondary are _____ personas.
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30 / 50
_________ Cognitive process involves encoding and recalling knowledge and acting appropriately
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What is the main strength of the Problem Space Framework as a model of human problem solving?
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Which of the following is concerned primarily with understanding human behavior and the mental processes that underlie it?
34 / 50
The goals of HCI are:
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The difference between the intentions and allowable actions is the:
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During _____________ phase, usage and workflow patterns discovered through ______________.
37 / 50
38 / 50
Around 63% of software projects exceed their cost estimates. The top four reasons for This are:
A– Frequent requests for changes from users
B– Overlooked tasks
C– Users' lack of understanding of their own requirements
D– Insufficient user-analyst communication and understanding
39 / 50
40 / 50
41 / 50
What will be the gulf of execution if the user is able to formulate and perform the actions easily;
42 / 50
43 / 50
Which of the following is not true?
44 / 50
What are the most common things you do with the product is a type of _______.
45 / 50
Which of the following is used to toggle between two states?
46 / 50
Which of the following requires less cognitive effort than others?
47 / 50
The persona’s needs are sufficiently unique to require a distinct interface form and behavior is _____________ type of Persona.
48 / 50
As a software designer, which aspects guide you to think about the Way in which the user and the idiom interact?
49 / 50
Which interface system is based on the question / answer dialogue?
50 / 50
What are the Most common things you do with the product is a type of _______.
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