CS408-Midterm
1 / 50
Waterfall model is basically a _________ model in which each step must be completed before the next step can be started:
2 / 50
There can only be one _________ persona per interface for a product.
3 / 50
Drive a vehicle while holding a conversation with a passenger is the example of _________.
4 / 50
Persona is not context specific, so it can be reused easily.
5 / 50
When you engaged in a conversation you are more attentive what the other person is saying. It is called?
6 / 50
The goals of HCI are:
7 / 50
Scenario content and context are derived from information gathered during_________ the phase and analyzed during the _________phase (respectively)
8 / 50
_________ is a powerful, multipurpose design tool that helps overcome several problems that currently plague the development of digital products.
9 / 50
We are deficient in our development _________, not in our development __________ (respectively).
10 / 50
During _________ phase, usage and workflow patterns discovered through _________.
11 / 50
________ represent the user‟s expectations of the tangible outcomes of using a specific product.
12 / 50
If you are taking lecture and suddenly you hear music or voices from the other room. It is called?
13 / 50
Which of the following is least likely to be revealed by a paper prototype?
14 / 50
Which of the following requires less cognitive effort than others?
15 / 50
________ Research can tell you about what, how, many and why in rich, multivariate detail.
16 / 50
As a software designer, which aspects guide you to think about the Way in which the user and the idiom interact?
17 / 50
What are the most common things you do with the product is a type of _______.
18 / 50
Interpretation inquiry, according to Beyer and Holtzblatt, is based on a master-apprentice model of learning.
19 / 50
Which of the following is proportional to the amplitude of the sound; the frequency remains constant?
20 / 50
_______________ is the process by which we use the knowledge we have to draw conclusions or infer something new about the domain of interest.
21 / 50
________ is proportional to the amplitude of the sound.
22 / 50
__________ refers to the relationship between controls and their effects in the world.
23 / 50
HCI deals with _______________________.
24 / 50
Which of the given statements correctly defines effectiveness in terms of one of the usability goals?
25 / 50
Top of the web
26 / 50
________of the potential sales from a site are lost because people cannot find the item they are looking for
27 / 50
What is a semantic network?
28 / 50
HCI deals with:
29 / 50
Which of the following device can not be useful for a visually impaired person?
30 / 50
User personas that are not primary or secondary are _____ personas.
31 / 50
32 / 50
What are the Most common things you do with the product is a type of _______.
33 / 50
Models are used in design to,
34 / 50
Attention is the process of selecting things to concentrate on, at a point in time, from the range of __________.
35 / 50
36 / 50
Certain factors that help us to interact with graphical based systems
37 / 50
________ is a powerful, multipurpose design tool that helps overcome several problems that currently plague the development of digital products.
38 / 50
Form-filling interfaces are used for
39 / 50
Which of the following is not true?
40 / 50
Which of the following is not a secondary color?
41 / 50
In an organization individuals may keep their own records, or there may be local gurus. This statement concerns with ____________.
42 / 50
During _______ usage and workflow patterns discovered through analysis of the field research and interviews are synthesized into domain and user models
43 / 50
_____________ Research can tell you about what, how, many and why in rich, multivariate detail.
44 / 50
45 / 50
___________ are dragged down from the title at the top of the screen.
46 / 50
You can load a VCR tape the right way because of _____________.
47 / 50
The persona is not an actual user of the product, but is indirectly affected by it and its use refers to _______ persona
48 / 50
Which of the following is not one of the primary colors?
49 / 50
Around 63% of software projects exceed their cost estimates. The top four reasons for This are:
A– Frequent requests for changes from users
B– Overlooked tasks
C– Users' lack of understanding of their own requirements
D– Insufficient user-analyst communication and understanding
50 / 50
Which of the given statements correctly defines efficiency in terms of one of the usability goals?
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