CS411-Midterm
1 / 50
Event-based programming is also known as:
2 / 50
The ______, ________ and ________of applications that use events, either directly or indirectly is called event-based programming.
3 / 50
Which of the following does NOT include in event processing operations?
4 / 50
________event consumer is an entity at the edge of an event processing system that receives events from the system.
5 / 50
In event-driven architecture (EDA), ____________ sends event to ______________.
6 / 50
Overloaded operators must be static and must be declared in the class for which the operator is defined.
7 / 50
The using directive can be used to rename a long namespace in the current file.
8 / 50
Events can be ______________.
9 / 50
Zero-based index is used in jagged arrays.
10 / 50
________ is said to be stateless if the way it processes one event does not influence the way it processes any subsequent events.
11 / 50
Console class can reside in multiple libraries.
12 / 50
Object variables are references to the ________ object not the object themselves.
13 / 50
The System.Console is a ___________ which enables us to do Console Input and Output.
14 / 50
Types not defined in any namespace are said reside in the ___________ namespace.
15 / 50
Windows Presentation Foundations (WPF) was publicly announced in ________.
16 / 50
Indexers are similar to properties, but are accessed via a/an ____________ rather than a property name.
17 / 50
“out” parameters which are not used for return values or the “params” argument for variable arguments.
18 / 50
Attributes are generally applied ________ in front of type and type member declarations.
19 / 50
If we exclude the mechanism of calling the objects through name then:
20 / 50
Which of the following grabs the “OK” button by only knowing its name?
21 / 50
XML is a stricter version of ____________.
22 / 50
g++ is a command of ____________.
23 / 50
___________ may contain events.
24 / 50
A single exception can be handled differently.
25 / 50
A (n) ____________ is a set of associated events.
26 / 50
A class can inherit from ___________class/classes.
27 / 50
Writing higher-level functions that call upon lower-level functions _________ a program.
28 / 50
__________let any classes behave like an array.
29 / 50
________ decouple producers and consumers.
30 / 50
The root object element in XAML must specify at least ________ XML namespace that is used to qualify itself and any child elements.
31 / 50
________ add declarative information to your programs.
32 / 50
The easiest way to declare an event is to put the event keyword in front of a ________ member.
33 / 50
The result of Exception can bring __________ in the program.
34 / 50
The code given below is equivalent to _________. White
35 / 50
An initializer list can be used to use an alternate constructor.
36 / 50
BAML is compressed representation of _________.
37 / 50
________ operations are completed before the next operation can be started.
38 / 50
Which of the following is not a feature of "C#"?
39 / 50
It is always possible to create an instance of a reference type.
40 / 50
The base class will have the _____ functionality of all derived classes.
41 / 50
Graphical user interfaces and the event-driven model is not applied on which of the following?
42 / 50
Which is the right syntax to define an interface?
43 / 50
_________ allows to keep the user interface description and implementation separate.
44 / 50
Wait for a single event is ____________operation.
45 / 50
In context of XAML child element rules, if the child is plain text and a type converter exists to transform the child into the parent type (and no properties are set on the parent element), treat the child as the input to the type converter and use the output as the __________.
46 / 50
Which of the following is/are not derived from “Control” class?
47 / 50
WPF4 was released in _________________________.
48 / 50
When the data is passed from one place to another in chunks, this data is called __________.
49 / 50
Markup extensions are invoked from ________ with explicit and consistent syntax.
50 / 50
Events are based on the principle of ____________.
Your score is
The average score is 78%
Restart quiz